Programming API Reference: EduGraf.Lighting

Class public PointLight

: Light
This represents light that originates from a point.
Property protected float Intensity { get; }: factor.
Property public Point3 Position { get; set; }: of its origin.
Property protected Expression<Func<Vector3>> LightToSurface { get }: delta from the light to the surface position.
Property protected Expression<Func<Vector3>> Direction { get }: normalized LightToSurface.
Property public override Expression<Func<Material,  Color3>> Remission { get }